Captain Bible
Of the Christian video games of the 1990s, Captain Bible in Dome of Darkness stands out as the decade’s most derided. Admittedly, the game’s unapologetic theology and style – not to mention DOSBox compatibility – make it a ripe target for satire. A closer analysis, however, identifies Captain Bible as a successful synthesis of the ludic (in Huizinga’s sense) and didactic principles necessitated by the video game form and its Evangelical heritage.
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